

There are 12 different categories you must select a rule from in order to create your game ranging from how many decks there are to whether or not a grouping of cards can be moved as a unit. There is also Wizard, which is an option that allow you to create your own unique game of Solitaire. At the end your score is added up and posted. You get one round of each game before the process repeats, for 10 rounds. The intersecting box is the game you play. You may choose the row you would like to play, then the computer chooses a column. You choose your difficulty level (Apprentice, Journeyman or Master) and the game presents you with a 3x3 grid of choices. Quest Mode is like a combination of Tour and Random game. You get one round of each game you choose and your total score is tabulated at the end.

In Tour, you are able to create a list of different games to play in a row. The random game feature is helpful because most people will not know where to start among so many games to choose from. You can play a single game either by choosing it yourself or by selecting “random game” from the menu. Pretty Good Solitaire offers three different modes of play for even more variety than it already provides in 700+ Solitaire games. Some games in Pretty Good Solitaire use these rules, some require you to stack both up and down in order regardless of suit, and others still have you stack the cards in a completely different manner. In traditional Solitaire, you stack cards in order down from King to Ace, alternating between red and black colored cards regardless of suit. Each game utilizes these three elements in its gameplay, and the main goal of the vast majority of the games is to clear the cards in the tableau by some method of stacking.

Words like this include tableau (which basically refers to the piles of cards you are trying to clear), foundation and free cells. Luckily, all of the possibly confusing words are set up as links to their own help page and are defined if you click on them. The instructions are generally fairly intuitive, but have some jargon that may be a bit off-putting at first.
